
Campaigns with depth in realism offered. Squares can be formed, but not by all units. Slower moving formations with realistic fatigue mechanics susceptible to morale hits, Musket accuracy decreases greatly with distance, and improves immensely at point blank range, time your bayonet charges in between reloads for maximum effectiveness. Absolutely realistic realism including the cavalry stamina, artillery ratio and musket accuracy at different ranges. 1526 Historical Units and Models to Choose from with highly detailed colorful and unique uniforms textures. Victory conditions are set for Players within the pre-battle loading screen or within gameplay as shown on the mini map.
Typically Maps are much larger and battles can be played over great distances for longer. Customized Historical and Scenario's with Multiple faction and unit Options.
This mod completely overhauls the combat mechanics unlike any other. All units are much slower to simulate the pace of the battle era.
Historical Accuracy Dynamics and Mechanics.